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Methods in au.edu.unsw.cse with parameters of type View3d
Modifier and Type |
Method |
Description |
double |
Axes.depthBias(View3d v) |
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double |
Cube.depthBias(View3d v) |
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double |
Object3d.depthBias(View3d v) |
Depth bias - used to adjust depth in depth sort so that front facing faces
appear in front of back faces
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double |
Object3dAdaptor.depthBias(View3d v) |
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double |
Point3dObject3d.depthBias(View3d v) |
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double |
Points3d.depthBias(View3d v) |
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double |
Triangle3d.depthBias(View3d v) |
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double |
Triangle3dPlus.depthBias(View3d v) |
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int |
Edge3dPlus.getColorIndex(View3d v,
int col) |
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int |
Object3dAdaptor.getColorIndex(View3d v,
int col) |
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int |
Triangle3dPlus.getColorIndex(View3d v,
int col) |
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void |
Axes.render(View3d v) |
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void |
Cube.render(View3d v) |
render the cube, given a 3D view
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void |
Edge3d.render(View3d v) |
render the edge, given a 3D view
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void |
Edge3dPlus.render(View3d v) |
render the triangle, given a 3D view
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void |
Object3d.render(View3d v) |
render this object3d
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void |
Object3dAdaptor.render(View3d v) |
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void |
Object3dList.render(View3d v) |
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void |
Point3dObject3d.render(View3d v) |
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void |
Points3d.render(View3d v) |
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void |
Polygon3d.render(View3d v) |
render the poly, given a 3D view
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void |
QuadMesh3d.render(View3d v) |
render the Mesh, given a 3D view
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void |
Site3d.render(View3d v) |
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void |
Triangle3d.render(View3d v) |
render the triangle, given a 3D view
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void |
Triangle3dPlus.render(View3d v) |
render the triangle, given a 3D view
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void |
Object3dList.sort(View3d v) |
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