Uses of Package
mgui.geometry
Package | Description |
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mgui.geometry |
Provides 2D and 3D geometry representations and utilities for all shapes used in ModelGUI.
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mgui.geometry.mesh |
Provides classes representing and operating on 3D mesh shapes.
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mgui.geometry.neuro.connectivity | |
mgui.geometry.neuro.mesh | |
mgui.geometry.polygon |
Provides classes for operating on 2D and 3D polygon shapes.
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mgui.geometry.util |
Uility classes for geometric operations.
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mgui.geometry.volume |
Provides classes for representing and operating on 3D volume shapes.
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mgui.interfaces.graphics |
Provides graphical windows for user interaction with model objects.
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mgui.interfaces.graphics.util |
Utility classes operating on 2D and 3D graphics objects.
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mgui.interfaces.graphs.layouts |
Specifies layouts for 2D and 3D graph rendering.
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mgui.interfaces.graphs.util | |
mgui.interfaces.io |
This package contains all classes which perform input/output functions.
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mgui.interfaces.maps |
Provides a set a maps for use by ModelGUI objects.
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mgui.interfaces.plots.mgui | |
mgui.interfaces.shapes |
This package provides interfaces for user interaction with shapes and shape models.
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mgui.interfaces.shapes.dynamic | |
mgui.interfaces.shapes.graphs | |
mgui.interfaces.shapes.graphs.util | |
mgui.interfaces.shapes.neuro | |
mgui.interfaces.shapes.util | |
mgui.interfaces.shapes.volume | |
mgui.interfaces.tools.shapes | |
mgui.io.foreign.amira | |
mgui.io.foreign.fsl | |
mgui.io.foreign.interfile | |
mgui.io.foreign.vol | |
mgui.io.foreign.wavefront | |
mgui.io.foreign.wunil | |
mgui.io.standard.gifti | |
mgui.io.standard.nifti | |
mgui.morph.sections |
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Classes in mgui.geometry used by mgui.geometry Class Description Box3D Box in R3 with base point and three orthogonal axis vectors (denoted by S, T, and R, respectively).Grid3D Holds a 3D array of values and a Box3D defining the distribution of these values in R3.LineSegment2D Represents a line segment in R2.Mesh3D Geometry class to represent a 3D triangular mesh.Mesh3D.MeshFace3D Inner class which defines a face in a meshPlane3D Represents a plane in 3 dimensions, using a Point3d and a Vector3d (normal)PointSet2D Represents a set of 2D points.PointSet3D Represents a set of 3D points.Polygon2D Represents a series of connected 2D points, defining either a polyline or a closed polygon.Radius2D DEV NOTE: deprecate or change; does not have fixed geometry, thus doesn't fit definition of aShape
.Rect2D Represents a 2D rectangle.Rect3D Represents a 3D rectangle shape, defined by four 3D nodes representing BL, BR, TR, TL corners, respectively.Shape This is the base interface for all shapes in mgui.Shape2D Base class to be extended by all 2D shapes.Shape3D Base class to be extended by all 3D shapes.Triangle3D Represents a 3D triangle.Vector2D Represents a 2D vector, defined by an end-point and a vector.Vector3D Represents a 3D vector, defined by an end-point and a vector. -
Classes in mgui.geometry used by mgui.geometry.mesh Class Description Mesh3D Geometry class to represent a 3D triangular mesh.Mesh3D.MeshFace3D Inner class which defines a face in a meshPlane3D Represents a plane in 3 dimensions, using a Point3d and a Vector3d (normal)Polygon3D Geometry class for a polygon in R3. -
Classes in mgui.geometry used by mgui.geometry.neuro.connectivity Class Description Mesh3D Geometry class to represent a 3D triangular mesh. -
Classes in mgui.geometry used by mgui.geometry.neuro.mesh Class Description Mesh3D Geometry class to represent a 3D triangular mesh.Plane3D Represents a plane in 3 dimensions, using a Point3d and a Vector3d (normal)Vector3D Represents a 3D vector, defined by an end-point and a vector. -
Classes in mgui.geometry used by mgui.geometry.polygon Class Description Polygon2D Represents a series of connected 2D points, defining either a polyline or a closed polygon. -
Classes in mgui.geometry used by mgui.geometry.util Class Description Box3D Box in R3 with base point and three orthogonal axis vectors (denoted by S, T, and R, respectively).Cube3D Represents a 3 dimensional cube object, using a Point3f, two Vector3f's and a float.LineSegment2D Represents a line segment in R2.LineSegment3D Represents a line segment in R3.Mesh3D Geometry class to represent a 3D triangular mesh.Plane3D Represents a plane in 3 dimensions, using a Point3d and a Vector3d (normal)Polygon2D Represents a series of connected 2D points, defining either a polyline or a closed polygon.Polygon3D Geometry class for a polygon in R3.Rect2D Represents a 2D rectangle.Shape This is the base interface for all shapes in mgui.Shape2D Base class to be extended by all 2D shapes.Shape3D Base class to be extended by all 3D shapes.Sphere3D Represents a sphere in R3.Triangle2D Represents a 2D triangle.Triangle3D Represents a 3D triangle.Vector2D Represents a 2D vector, defined by an end-point and a vector.Vector3D Represents a 3D vector, defined by an end-point and a vector. -
Classes in mgui.geometry used by mgui.geometry.volume Class Description Box3D Box in R3 with base point and three orthogonal axis vectors (denoted by S, T, and R, respectively).Grid3D Holds a 3D array of values and a Box3D defining the distribution of these values in R3.Plane3D Represents a plane in 3 dimensions, using a Point3d and a Vector3d (normal) -
Classes in mgui.geometry used by mgui.interfaces.graphics Class Description Plane3D Represents a plane in 3 dimensions, using a Point3d and a Vector3d (normal) -
Classes in mgui.geometry used by mgui.interfaces.graphics.util Class Description Circle2D Represents a 2D circle.Ellipse2D Represents an ellipse shape.LineSegment2D Represents a line segment in R2.Point2D Represents a 2D point.PointSet2D Represents a set of 2D points.Polygon2D Represents a series of connected 2D points, defining either a polyline or a closed polygon.Radius2D DEV NOTE: deprecate or change; does not have fixed geometry, thus doesn't fit definition of aShape
.Rect2D Represents a 2D rectangle.Text2D Represents a character string with 2D geometry.Vector2D Represents a 2D vector, defined by an end-point and a vector. -
Classes in mgui.geometry used by mgui.interfaces.graphs.layouts Class Description Plane3D Represents a plane in 3 dimensions, using a Point3d and a Vector3d (normal) -
Classes in mgui.geometry used by mgui.interfaces.graphs.util Class Description Mesh3D Geometry class to represent a 3D triangular mesh. -
Classes in mgui.geometry used by mgui.interfaces.io Class Description Grid3D Holds a 3D array of values and a Box3D defining the distribution of these values in R3. -
Classes in mgui.geometry used by mgui.interfaces.maps Class Description Rect2D Represents a 2D rectangle.Sphere3D Represents a sphere in R3. -
Classes in mgui.geometry used by mgui.interfaces.plots.mgui Class Description Shape2D Base class to be extended by all 2D shapes. -
Classes in mgui.geometry used by mgui.interfaces.shapes Class Description Box3D Box in R3 with base point and three orthogonal axis vectors (denoted by S, T, and R, respectively).Circle2D Represents a 2D circle.Ellipse2D Represents an ellipse shape.Grid3D Holds a 3D array of values and a Box3D defining the distribution of these values in R3.LineSegment2D Represents a line segment in R2.Mesh3D Geometry class to represent a 3D triangular mesh.Plane3D Represents a plane in 3 dimensions, using a Point3d and a Vector3d (normal)Point2D Represents a 2D point.PointSet2D Represents a set of 2D points.PointSet3D Represents a set of 3D points.Polygon2D Represents a series of connected 2D points, defining either a polyline or a closed polygon.Polygon3D Geometry class for a polygon in R3.Rect2D Represents a 2D rectangle.Rect3D Represents a 3D rectangle shape, defined by four 3D nodes representing BL, BR, TR, TL corners, respectively.Shape This is the base interface for all shapes in mgui.Shape2D Base class to be extended by all 2D shapes.Shape3D Base class to be extended by all 3D shapes.Sphere3D Represents a sphere in R3.Text2D Represents a character string with 2D geometry.Vector2D Represents a 2D vector, defined by an end-point and a vector.Vector3D Represents a 3D vector, defined by an end-point and a vector. -
Classes in mgui.geometry used by mgui.interfaces.shapes.dynamic Class Description Grid3D Holds a 3D array of values and a Box3D defining the distribution of these values in R3. -
Classes in mgui.geometry used by mgui.interfaces.shapes.graphs Class Description Graph2D Represents a graph as a 2D geometric shape.Graph3D Represents a graph as a 3D geometric shape.Plane3D Represents a plane in 3 dimensions, using a Point3d and a Vector3d (normal)Shape This is the base interface for all shapes in mgui.Shape2D Base class to be extended by all 2D shapes.Shape3D Base class to be extended by all 3D shapes. -
Classes in mgui.geometry used by mgui.interfaces.shapes.graphs.util Class Description Plane3D Represents a plane in 3 dimensions, using a Point3d and a Vector3d (normal) -
Classes in mgui.geometry used by mgui.interfaces.shapes.neuro Class Description Plane3D Represents a plane in 3 dimensions, using a Point3d and a Vector3d (normal) -
Classes in mgui.geometry used by mgui.interfaces.shapes.util Class Description Box3D Box in R3 with base point and three orthogonal axis vectors (denoted by S, T, and R, respectively).Mesh3D Geometry class to represent a 3D triangular mesh.Plane3D Represents a plane in 3 dimensions, using a Point3d and a Vector3d (normal)PointSet3D Represents a set of 3D points.Polygon2D Represents a series of connected 2D points, defining either a polyline or a closed polygon.Polygon3D Geometry class for a polygon in R3.Shape3D Base class to be extended by all 3D shapes. -
Classes in mgui.geometry used by mgui.interfaces.shapes.volume Class Description Box3D Box in R3 with base point and three orthogonal axis vectors (denoted by S, T, and R, respectively).Grid3D Holds a 3D array of values and a Box3D defining the distribution of these values in R3.Rect3D Represents a 3D rectangle shape, defined by four 3D nodes representing BL, BR, TR, TL corners, respectively. -
Classes in mgui.geometry used by mgui.interfaces.tools.shapes Class Description Plane3D Represents a plane in 3 dimensions, using a Point3d and a Vector3d (normal) -
Classes in mgui.geometry used by mgui.io.foreign.amira Class Description Mesh3D.MeshFace3D Inner class which defines a face in a mesh -
Classes in mgui.geometry used by mgui.io.foreign.fsl Class Description Box3D Box in R3 with base point and three orthogonal axis vectors (denoted by S, T, and R, respectively). -
Classes in mgui.geometry used by mgui.io.foreign.interfile Class Description Grid3D Holds a 3D array of values and a Box3D defining the distribution of these values in R3. -
Classes in mgui.geometry used by mgui.io.foreign.vol Class Description Grid3D Holds a 3D array of values and a Box3D defining the distribution of these values in R3. -
Classes in mgui.geometry used by mgui.io.foreign.wavefront Class Description Mesh3D.MeshFace3D Inner class which defines a face in a mesh -
Classes in mgui.geometry used by mgui.io.foreign.wunil Class Description Box3D Box in R3 with base point and three orthogonal axis vectors (denoted by S, T, and R, respectively). -
Classes in mgui.geometry used by mgui.io.standard.gifti Class Description Mesh3D Geometry class to represent a 3D triangular mesh. -
Classes in mgui.geometry used by mgui.io.standard.nifti Class Description Box3D Box in R3 with base point and three orthogonal axis vectors (denoted by S, T, and R, respectively). -
Classes in mgui.geometry used by mgui.morph.sections Class Description Circle2D Represents a 2D circle.Polygon2D Represents a series of connected 2D points, defining either a polyline or a closed polygon.Radius2D DEV NOTE: deprecate or change; does not have fixed geometry, thus doesn't fit definition of aShape
.Shape This is the base interface for all shapes in mgui.Shape2D Base class to be extended by all 2D shapes.