Class Box3DInt

All Implemented Interfaces:
java.awt.datatransfer.Transferable, java.lang.Comparable<InterfaceShape>, AttributeListener, AttributeObject, InterfaceObject, PersistentObject, VariableObject, PopupMenuObject, NamedObject, InterfaceQueryObject, InterfaceShapeQueryObject, VertexDataColumnListener, InterfaceTransferable, TreeObject, CleanableObject, XMLObject, IconObject, org.jogamp.java3d.GeometryUpdater

public class Box3DInt
extends Shape3DInt
  • Constructor Details

    • Box3DInt

      public Box3DInt()
    • Box3DInt

      public Box3DInt​(Box3D b)
  • Method Details

    • init

      protected void init()
      init in class Shape3DInt
    • getBox

      public Box3D getBox()
    • getGeometryInstance

      public Shape getGeometryInstance()
      Description copied from class: InterfaceShape
      Returns an instance of this InterfaceShape's geometry class.
      getGeometryInstance in class Shape3DInt
    • getFaces

      protected org.jogamp.java3d.QuadArray getFaces()
    • setScene3DObject

      public void setScene3DObject()
      Description copied from class: Shape3DInt
      Sets this ShapeInt's Java3D scene node from its current geometry and rendering attributes. This node should be retrieved using the Shape3DInt.getShapeSceneNode() method. A scene node will only created if one of these conditions is met:
      • The shape is auxiliary (i.e., not a model shape, but a helper shape such as a section polygon)
      • The shape is associated with a ShapeModel3D, and this model is live (is associated with at least one Java3D scene graph).
      Subclasses which call this super method should always check that a scene node has indeed been created.
      setScene3DObject in class Shape3DInt